Examples of aviation situations where FGs strengths at simulating come to the fore would help reviewers. Some points a review could potentially talk about - stimulus material for reviewers:Ī check list of things that FG does well, and that other sims do not have or are not likely to have might help with write ups? (for instance the weather simulation, and the way it interacts with terrain to both affect flight and provde visual cues). Those reviews mentioned there predate the reset/re-init effort by several years, and while the original reviews may not be very objective, they did have /some/ merits - and it seems that some core developers do care about such reviews and are sufficiently motivated by reviews highlighting certain issues - for instance, Stuart used to be an avid participant in "usability" discussions, including reviews of FlightGear highlighting the lack of usability - equally, the Qt5 effort could be said to be aimed at making FG more accessbile.Īnd the FlightGear multicore debate is seeing some attention via HLA - so people certainly care, it's just the timeframe that makes things appear very unresponsive The whole reset/re-init work seems to be largely based on FlightGear reviews stating how the sim is unable to save/load/resume flights and change aircraft without restarting the whole simulator: FlightGear Sessions#Problem so that they can help guide the future of the program. This includes an over-hauled generic autopilot and support for ortho-photo scenery, as well as many bug-fixes.Provide a simple framework/guideline for people wanting to review FlightGear, to make sure that reviews are kept constructive and helpful, i.e.
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